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wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
MOVED TO THE RIGHT TOPIC
I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
Re: Questions?
ok thanks!Dungeon Master wrote:VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
MOVED TO THE RIGHT TOPIC
I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
i'll just have em labels by Logs
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:ok thanks!Dungeon Master wrote:VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
MOVED TO THE RIGHT TOPIC
I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
i'll just have em labels by Logs
I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
Re: Questions?
oh better thanksDungeon Master wrote:VerniusNightshade wrote:ok thanks!Dungeon Master wrote:VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
MOVED TO THE RIGHT TOPIC
I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
i'll just have em labels by Logs
I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:oh better thanksDungeon Master wrote:VerniusNightshade wrote:ok thanks!Dungeon Master wrote:VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra Day: 23
or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
MOVED TO THE RIGHT TOPIC
I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
i'll just have em labels by Logs
I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
You're welcome!
Re: Questions?
No i'll announce it before i do it can only be used once per day as of now, i want to conserve it for when its truely needed. Same with fien death and time leap. I'll anounce thier uses. I'll color them light blue when i do.Dungeon Master wrote:@VerniusNightshade, are you always going to use Foresight before your attacks?
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:No i'll announce it before i do it can only be used once per day as of now, i want to conserve it for when its truely needed. Same with fien death and time leap. I'll anounce thier uses. I'll color them light blue when i do.Dungeon Master wrote:@VerniusNightshade, are you always going to use Foresight before your attacks?
Okay, thank you. I just needed to know for sure.
Re: Questions?
@Evelyn Nico, on the new healing with food rules, did we roll for rations or was there a set number? I can't remember.
Re: Questions?
@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
Re: Questions?
I figured those be useful regardless of era, sense they work with most melee classes.Dungeon Master wrote:@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:I figured those be useful regardless of era, sense they work with most melee classes.Dungeon Master wrote:@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
Okay thanks.
Re: Questions?
Koshka wrote:You guys is this based off a specific game or is this all made from sratch???
You use the mechanics of the game, but you have to make your own. It's based off the game Dungeons and Dragons.
Agriard- Posts : 317
Crystals : 3289
Join date : 2016-02-17
Age : 25
D&D Character sheet
Name: Agriard
Hit Points:
(20/20)
Experience Points:
(2680/3000)
Re: Questions?
Koshka wrote:You guys is this based off a specific game or is this all made from sratch???
Dungeons and Dragons but it is taking place in a space era.
Priah Garlas- Posts : 280
Crystals : 3248
Join date : 2016-02-19
Age : 25
D&D Character sheet
Name: Priah Garlas
Hit Points:
(11/11)
Experience Points:
(940/1000)
Re: Questions?
Okay. Well unfortunately this is out of my league because I have never played dungeons and dragons. Thanks for the help every one
Re: Questions?
Koshka wrote:Okay. Well unfortunately this is out of my league because I have never played dungeons and dragons. Thanks for the help every one
Many of us were 100% new to the game when we started too, Koshka. You're not alone.
Agriard- Posts : 317
Crystals : 3289
Join date : 2016-02-17
Age : 25
D&D Character sheet
Name: Agriard
Hit Points:
(20/20)
Experience Points:
(2680/3000)
Re: Questions?
Well maybe one of these days I will come across the game but in the mean time I shall stick with animal RPGs
Re: Questions?
Koshka wrote:Well maybe one of these days I will come across the game but in the mean time I shall stick with animal RPGs
Oh, then why join if that wasn't your intention?
Agriard- Posts : 317
Crystals : 3289
Join date : 2016-02-17
Age : 25
D&D Character sheet
Name: Agriard
Hit Points:
(20/20)
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(2680/3000)
Re: Questions?
I know DM from other sites he's helped me run. I guess you might say I am just here on business lol. However I was a bit curious and D&D haha.
Re: Questions?
Koshka wrote:I know DM from other sites he's helped me run. I guess you might say I am just here on business lol. However I was a bit curious and D&D haha.
Oh okay I was just wondering was all. You're more than welcome here!
Agriard- Posts : 317
Crystals : 3289
Join date : 2016-02-17
Age : 25
D&D Character sheet
Name: Agriard
Hit Points:
(20/20)
Experience Points:
(2680/3000)
Re: Questions?
Hehe Thanks, I may keep up this account as just a friendly visitor who pops in every once in a when when I am bored.
Re: Questions?
Koshka wrote:Hehe Thanks, I may keep up this account as just a friendly visitor who pops in every once in a when when I am bored.
Should join th game then if you get bored often. It's fun.
Priah Garlas- Posts : 280
Crystals : 3248
Join date : 2016-02-19
Age : 25
D&D Character sheet
Name: Priah Garlas
Hit Points:
(11/11)
Experience Points:
(940/1000)
Re: Questions?
Looking foward to it. xD
Priah Garlas- Posts : 280
Crystals : 3248
Join date : 2016-02-19
Age : 25
D&D Character sheet
Name: Priah Garlas
Hit Points:
(11/11)
Experience Points:
(940/1000)
Re: Questions?
would Foresight be able to stack with Corona if applied? the skills and thier properties for review:
Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.
Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).
want to know if it can work together for future planing.
Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.
Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).
want to know if it can work together for future planing.
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:would Foresight be able to stack with Corona if applied? the skills and thier properties for review:
Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.
Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).
want to know if it can work together for future planing.
Yes, they do stack since the Corona ability is active unlike the Foresight one that is activated-base.
Re: Questions?
thank you, that is all.Dungeon Master wrote:VerniusNightshade wrote:would Foresight be able to stack with Corona if applied? the skills and thier properties for review:
Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.
Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).
want to know if it can work together for future planing.
Yes, they do stack since the Corona ability is active unlike the Foresight one that is activated-base.
jumps for joy, i'll be able to make a DnD timelord yet! lol
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?
Yes, that is correct.
Re: Questions?
Ok another question concerning the time skill check, as i have done already to be able see the past for the writing. (Hopefully ill be able to grow it see the future) but with things dealing in the present, if i do a time check to know whats happening to in another area with lets say the mines and the condition of the team. would it allow me a vision like before or a bit more like hearing too? And act as if it shows me the "present" like i'm there as it is taking place? Or i can only thing i do is see the events, and not hear them, still in i sense not know where they are as normal? Basically im asking if the skil can act as a mini-spy with those i MEET to keep an eye of sorts open for them. But still need to do my normal rolls.
I know it may seem kinda crazy with my time checks so do i limit them to one time per event, a day; related to what im searching for.
(Man i got lots of questions but they're helping me develope these unique skills hehe.)
I know it may seem kinda crazy with my time checks so do i limit them to one time per event, a day; related to what im searching for.
(Man i got lots of questions but they're helping me develope these unique skills hehe.)
Last edited by VerniusNightshade on Tue Apr 26, 2016 7:03 am; edited 1 time in total
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
Thank on behalf of all cosmic travelers.Draxion wrote:VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?
Yes, that is correct.
VerniusNightshade- Posts : 628
Crystals : 3595
Join date : 2016-03-12
Age : 33
D&D Character sheet
Name: Andreas Vox
Hit Points:
(11/18)
Experience Points:
(2677/3000)
Re: Questions?
VerniusNightshade wrote:Ok another question concerning the time skill check, as i have done already to be able see the past for the writing. (Hopefully ill be able to grow it see the future) but with things dealing in the present, if i do a time check to know whats happening to in another area with lets say the mines and the condition of the team. would it allow me a vision like before or a bit more like hearing too? And act as if it shows me the "present" like i'm there as it is taking place? Or i can only thing i do is see the events, and not hear them, still in i sense not know where they are as normal? Basically im asking if the skil can act as a mini-spy with those i MEET to keep an eye of sorts open for them. But still need to do my normal rolls.
I know it may seem kinda crazy with my time checks so do i limit them to one time per event, a day; related to what im searching for.
(Man i got lots of questions but they're helping me develope these unique skills hehe.)
Let me get back to you about this and then I will answer about once I come to a conclusion.
VerniusNightshade wrote:Thank on behalf of all cosmic travelers.Draxion wrote:VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?
Yes, that is correct.
You're welcome!
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