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Post by Draxion Tue Feb 09, 2016 1:41 pm

Provide as much detail as possible regarding your questions.
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Post by VerniusNightshade Mon Mar 28, 2016 8:27 pm

wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.
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Post by Draxion Mon Mar 28, 2016 10:27 pm

VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.

MOVED TO THE RIGHT TOPIC

I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
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Post by VerniusNightshade Mon Mar 28, 2016 10:30 pm

Dungeon Master wrote:
VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.

MOVED TO THE RIGHT TOPIC

I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
ok thanks!
i'll just have em labels by Logs
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Post by Draxion Mon Mar 28, 2016 10:31 pm

VerniusNightshade wrote:
Dungeon Master wrote:
VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.

MOVED TO THE RIGHT TOPIC

I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
ok thanks!
i'll just have em labels by Logs

I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
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Post by VerniusNightshade Mon Mar 28, 2016 10:33 pm

Dungeon Master wrote:
VerniusNightshade wrote:
Dungeon Master wrote:
VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.

MOVED TO THE RIGHT TOPIC

I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
ok thanks!
i'll just have em labels by Logs

I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
oh better thanks
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Post by Draxion Mon Mar 28, 2016 10:34 pm

VerniusNightshade wrote:
Dungeon Master wrote:
VerniusNightshade wrote:
Dungeon Master wrote:
VerniusNightshade wrote:wondering, will there be a calendar? i.e. year: 346 S.D. (space date) Month: Astra  Day: 23 

or something on those lines?
was just thinking on that's sense I'm planning to make my charrie pretty much a log keeper due to his book of time and such.

MOVED TO THE RIGHT TOPIC

I was thinking of that at the beginning but realized having a calendar wouldn't be wise as this is space and planets provide different lengths of time for the days and nights. The same goes with the year since literally infinite amount of creatures inhabit the galaxy and most likely use their own time of years, months, and days.
ok thanks!
i'll just have em labels by Logs

I mean what you can do is label the day and the name of the place when you record the event. Like Inon Day 1.
oh better thanks

You're welcome! Smile
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Post by Draxion Tue Mar 29, 2016 7:33 am

QUESTION FINISHED
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Post by Draxion Tue Mar 29, 2016 12:58 pm

@VerniusNightshade, are you always going to use Foresight before your attacks?
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Post by VerniusNightshade Tue Mar 29, 2016 1:57 pm

Dungeon Master wrote:@VerniusNightshade, are you always going to use Foresight before your attacks?
No i'll announce it before i do it can only be used once per day as of now, i want to conserve it for when its truely needed. Same with fien death and time leap. I'll anounce thier uses. I'll color them light blue when i do.
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Post by Draxion Tue Mar 29, 2016 2:02 pm

VerniusNightshade wrote:
Dungeon Master wrote:@VerniusNightshade, are you always going to use Foresight before your attacks?
No i'll announce it before i do it can only be used once per day as of now, i want to conserve it for when its truely needed. Same with fien death and time leap. I'll anounce thier uses. I'll color them light blue when i do.

Okay, thank you. I just needed to know for sure.
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Post by Draxion Wed Mar 30, 2016 12:19 am

QUESTION FINISHED
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Post by Draxion Wed Mar 30, 2016 12:01 pm

@Evelyn Nico, on the new healing with food rules, did we roll for rations or was there a set number? I can't remember.
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Post by Draxion Wed Mar 30, 2016 12:34 pm

QUESTION FINISHED
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Post by Draxion Sat Apr 02, 2016 9:08 am

@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
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Post by Draxion Mon Apr 04, 2016 12:58 am

Draxion
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Post by VerniusNightshade Mon Apr 04, 2016 7:08 am

Dungeon Master wrote:@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
I figured those be useful regardless of era, sense they work with most melee classes.
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Post by Draxion Mon Apr 04, 2016 7:17 am

VerniusNightshade wrote:
Dungeon Master wrote:@VerniusNightshade, sorry it's been a while for me to get back to you on the feats you requested earlier but I have a question regarding them. Did you obtain them to be in a space-theme type of RPG, or did you simply just find them regardless of era?
I figured those be useful regardless of era, sense they work with most melee classes.

Okay thanks. Smile
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Post by Koshka Mon Apr 04, 2016 10:25 pm

You guys is this based off a specific game or is this all made from sratch???
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Post by Agriard Mon Apr 04, 2016 10:27 pm

Koshka wrote:You guys is this based off a specific game or is this all made from sratch???

You use the mechanics of the game, but you have to make your own. It's based off the game Dungeons and Dragons.
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Post by Priah Garlas Mon Apr 04, 2016 10:29 pm

Koshka wrote:You guys is this based off a specific game or is this all made from sratch???

Dungeons and Dragons but it is taking place in a space era.
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Post by Koshka Mon Apr 04, 2016 10:30 pm

Okay. Well unfortunately this is out of my league because I have never played dungeons and dragons. Thanks for the help every one
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Post by Agriard Mon Apr 04, 2016 10:31 pm

Koshka wrote:Okay. Well unfortunately this is out of my league because I have never played dungeons and dragons. Thanks for the help every one

Many of us were 100% new to the game when we started too, Koshka. You're not alone. Wink
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Post by Koshka Mon Apr 04, 2016 10:35 pm

Well maybe one of these days I will come across the game but in the mean time I shall stick with animal RPGs
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Post by Agriard Mon Apr 04, 2016 10:37 pm

Koshka wrote:Well maybe one of these days I will come across the game but in the mean time I shall stick with animal RPGs

Oh, then why join if that wasn't your intention?
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Post by Koshka Mon Apr 04, 2016 10:39 pm

I know DM from other sites he's helped me run. I guess you might say I am just here on business lol. However I was a bit curious and D&D haha.
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Post by Agriard Mon Apr 04, 2016 10:39 pm

Koshka wrote:I know DM from other sites he's helped me run. I guess you might say I am just here on business lol. However I was a bit curious and D&D haha.

Oh okay I was just wondering was all. You're more than welcome here! Smile
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Post by Koshka Mon Apr 04, 2016 10:42 pm

Hehe Thanks, I may keep up this account as just a friendly visitor who pops in every once in a when when I am bored.
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Post by Priah Garlas Mon Apr 04, 2016 10:43 pm

Koshka wrote:Hehe Thanks, I may keep up this account as just a friendly visitor who pops in every once in a when when I am bored.

Should join th game then if you get bored often. It's fun. Smile
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Post by Koshka Mon Apr 04, 2016 10:44 pm

It will be considered.
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Post by Priah Garlas Mon Apr 04, 2016 10:45 pm

Looking foward to it. xD
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Post by Draxion Tue Apr 05, 2016 7:19 am

QUESTION FINISHED
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Post by VerniusNightshade Tue Apr 05, 2016 8:19 pm

would Foresight be able to stack with Corona if applied? the skills and thier properties for review:


Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.

Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).

want to know if it can work together for future planing.
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Post by Draxion Tue Apr 05, 2016 8:26 pm

VerniusNightshade wrote:would Foresight be able to stack with Corona if applied? the skills and thier properties for review:


Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.

Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).

want to know if it can work together for future planing.

Yes, they do stack since the Corona ability is active unlike the Foresight one that is activated-base.
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Post by VerniusNightshade Tue Apr 05, 2016 8:29 pm

Dungeon Master wrote:
VerniusNightshade wrote:would Foresight be able to stack with Corona if applied? the skills and thier properties for review:


Foresight (Su): Due to their great knowledge of events and time, Chronomancers can expect attacks and prepare themselves ahead of time. Foresight grants the Chronomancer the ability to add his Wisdom modifier to his AC (in the form of a magical insight bonus), Reflex-based Saves, Balance and Jump checks, and Attack rolls. This ability lasts a number of rounds equal to his Wisdom modifier and activating this ability takes the place of a quick action such as a 5-foot step. A bonus to Foresight, is that Chronomancers always know what time it is. They are immune to any attempt or spell that would possibly confuse them of the time and day.

Corona (Su): At 1st level, while not wearing armor, the Traveler gains a Deflection bonus to AC equal to her Charisma modifier. Her skin gives off a faint glow, providing light as a candle would. As a result, she also takes a penalty on Hide checks equal to her Charisma modifier unless heavily clothed.
These bonuses to AC apply even against touch attacks or when the Traveler is flat-footed, but does not stack with other benefits which grant a Deflection bonus to AC (as normal).

want to know if it can work together for future planing.

Yes, they do stack since the Corona ability is active unlike the Foresight one that is activated-base.
thank you, that is all.

jumps for joy, i'll be able to make a DnD timelord yet! lol
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Post by Draxion Wed Apr 06, 2016 12:04 am

QUESTION FINISHED
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Post by VerniusNightshade Mon Apr 25, 2016 1:13 pm

In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that  owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?
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Post by Draxion Mon Apr 25, 2016 4:16 pm

VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that  owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?

Yes, that is correct.
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Post by VerniusNightshade Tue Apr 26, 2016 2:13 am

Ok another question concerning the time skill check, as i have done already to be able see the past for the writing. (Hopefully ill be able to grow it see the future) but with things dealing in the present, if i do a time check to know whats happening to in another area with lets say the mines and the condition of the team. would it allow me a vision like before or a bit more like hearing too? And act as if it shows me the "present" like i'm there as it is taking place? Or i can only thing  i do is see the events, and not hear them, still in i sense not know where they are as normal? Basically im asking if the skil can act as a mini-spy with those i MEET to keep an eye of sorts open for them. But still need to do my normal rolls.

I know it may seem kinda crazy with my time checks so do i limit them to one time per event, a day; related to what im searching for.

(Man i got lots of questions but they're helping me develope these unique skills hehe.)


Last edited by VerniusNightshade on Tue Apr 26, 2016 7:03 am; edited 1 time in total
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Post by VerniusNightshade Tue Apr 26, 2016 2:14 am

Draxion wrote:
VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that  owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?

Yes, that is correct.
Thank on behalf of all cosmic travelers.
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Post by Draxion Tue Apr 26, 2016 7:24 am

VerniusNightshade wrote:Ok another question concerning the time skill check, as i have done already to be able see the past for the writing. (Hopefully ill be able to grow it see the future) but with things dealing in the present, if i do a time check to know whats happening to in another area with lets say the mines and the condition of the team. would it allow me a vision like before or a bit more like hearing too? And act as if it shows me the "present" like i'm there as it is taking place? Or i can only thing  i do is see the events, and not hear them, still in i sense not know where they are as normal? Basically im asking if the skil can act as a mini-spy with those i MEET to keep an eye of sorts open for them. But still need to do my normal rolls.

I know it may seem kinda crazy with my time checks so do i limit them to one time per event, a day; related to what im searching for.

(Man i got lots of questions but they're helping me develope these unique skills hehe.)

Let me get back to you about this and then I will answer about once I come to a conclusion.

VerniusNightshade wrote:
Draxion wrote:
VerniusNightshade wrote:In relation to Cosmic traveler's "walk the cosmos" would i be correct in saying that  owning a space ship is allowed, sense it can be used as a transport/mobile home, so I would still be able to have access to the cosmic traveler's powers?

Yes, that is correct.
Thank on behalf of all cosmic travelers.

You're welcome!
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